

“The swift creation of the model [using Bentley applications] has proven that during a global pandemic and lockdown, it is still possible to provide services that go above and beyond the expectations of our clients and stakeholders.”
Technical Capabilities
Object Import
- Point-cloud import from: ASCII, Pointools v1.0-1.1 POD, Terrascan BIN, LAS, LAZ, e57, Leica PTX and PTS, Faro FLS and FLW, Riegl 3DD, RPX, RDB and RSP, Optech IXF, Topcon CL3, and DeltaSphere 3000 RTPI
- 3D model import from: 3DStudio 3DS, Lightwave LWO, Wavefront OBJ
- Drawing import from: AutoCAD DXF and DWG, Esri shapefile
Project File Management
- Stores current project settings, layers, saved views, tool states, and animation setup
- Auto-save
General Visualization
- Display settings: frame rate, overall and object bounding box, axis, grid, refresh methods, and camera transition
- Environment settings: backdrop types and lighting
- Stereo anaglyph, interlaced or generic quad-buffered display
- Saved Views manager
Point-cloud Visualization
- Cloud and layer shading
- RGB (color) and intensity shading: intensity contrast and brightness control, and point lighting with material quality control
- Plane shading: distance, offset, axis, fit to data, and edge
- Dynamic LOD control
- Clipbox (to isolate area of interest)
3D Model Visualization
- Shaders: cel-shaded, outline (pen-line like effect), and lighting
- 3D model display: render as points if needed, lighting, texturing, cel-shade, outline, double-sided, cull back face, and Z-order transparency
Drawing Visualization
- Anti-aliased display
- Per layer visibility control
Notes
- Attachment of documents, images, movies, and other multimedia content to geographic locations
- Notes management in folders
- Display styles: color, box style, font type, style, and size
- Display options: depth cue, show full note, show coordinates, collapse notes with distance, and position on viewport edge
- Hyperlink support: Internet URL, file, saved views, animation frame, play animation, and run script Point-cloud Differencing and Clash Detection
- Static and dynamic clash detection between objects
- Detailed in-viewport clash region display
- Point-cloud differencing
Point Editing
- 2D point selection: rectangle, polygon fence, and plane
- 3D point selection: cube brush, sphere brush, and point cloud from point
- Selection operations: select all, deselect all, and invert
- Selection constraints: by color, intensity, and grayscale
- Point visibility operations: hide selected, unhide all, and invert visibility
- Support for up to 128 point layers
- Layer operations: add, remove, hide, show, switch layer mode (single or multi-layer), apply random layer colors, reset, setup LAS layer, point cloud per layer, layers from classification, layers from selected classification, and move points to layer
- Layer manager
- RGB painting: direct application via brush tools and layer-wide operations via layer filter
- RGB color selector: current color, extract color from viewport, swatch (colors storing), color selector (based on hue, saturation, luminance), color channel slider, transparency, and nine blending modes
- Color application using sphere or cuboid brush
- Active layer filters: erase paint operations, fill points, reset RGB editing, brightness/contrast, hue/ saturation, and white balance
- Stack-based editing (stores point-related operations and previous editing operations can be applied to other data)
Object Manipulation
- Two in-viewport rotating and movement modes: Axis Arrow and Rotate rings
- Local or world transform mode (keep object’s own coordinate system or apply model coordinate system)
- Pick tool (click any object from viewport to select it)
Large object reference
Measurement Tools
- Point measure (single point position)
- Distance measure (point-to-point distance)
- Measure log options: save to delimited ASCII file, clear, display settings (color, coordinate and distance units, and precision), and tag (code applied to next measurement)
Rendering Snapshots
- Size options: image dimension and scale, output file size, and calculate print size
- Selection of area of interest
- Info options (for orthographic projection): minor and major ruler markings, or as grid, scale text, datum line, title, camera position and direction, and add logo or image
- Output options: anti-aliasing level and file format (TIFF, JPG, EPIX)
Stereoscopic Viewing
- Viewing via anaglyph glasses, auto-stereoscopic screens, or any quad-buffer-based stereo device
- Display options: depth control and amount (of depth effect), and swap left/right cameras
Animations and Movies
- Animation wizard (fly-through, orbit)
- Timeline user interface, with animation controller/parameters and keying mode
- Panning and zooming of the timeline
- Undo/redo timeline operations
- Animation options: scale animation and camera path import/export
- Animation of 3D objects, camera, clip box, light, and settings
- Object and camera transformation parenting
- Object and camera motion scripting
- Graph editor: fine-tuning of keyframe position, key value editing, and interpolation methods (stepped, linear, Catmull-Rom spline, and TCB spline)
- Control of timeline settings
- Image sequence, AVI, or MOV movie output
- Stereo left and right output
- Tiled output


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